Green Lantern (Hal Jordan) (DC Comics)

Power and Stats
Name: Hal Jordan aka "The Green Lantern"

Origin: DC Comics

Gender: Male

Age: Likely in his 40s

Classification: Human, Green Lantern Corp Member

Powers and Abilities: Bestowed by the GL Ring - Superhuman Physical Characteristics, Space-Flight, Willpower Manipulation and Empowerment, Energy Manipulation and Absorption, Weapon Creation, Matter Manipulation, Telepathy, Dimensional Travel and Limited Manipulation, Healing, Limited Reality Warping, Time Slow, Automatic Forcefields, Intangibility (Must be activated), Hacking and Data Processing/Transmission, Information Analysis, Can open portals to other universes, Invisibility, Illusion Creation, Can create copies of the ring, Summoning of other Green Lanterns, Memory Manipulation, Limited Ice Manipulation, Resistance to Mind Manipulation and Fear Manipulation (Green Lanterns are selected for their unfathomable willpower and ability to overcome fear, allowing them to resist the effects of Yellow Lantern Rings and similar attacks), Can construct temporary Green Lantern Rings to give to others

Destructive Capacity: Moon level+ (Superior to Flash. Can ignore durability)

Speed: Massively FTL+ (Effortlessly crossed light-years shortly and traversed the entire universe in hours[2]. Power Rings can respond to a command within a nano-second.)

Lifting Strength: Peak Human (base), but amp to Class 100+ with Lantern Ring

Striking Strength: Peak Human (base), Moon level+ (Comparable to his Destructive Capacity)

Durability: Peak Human (base), Large Planet level (With his forcefields)

Stamina: Peak Human (base), Superhuman+ with Lantern Ring

Range: Stellar+

Standard Equipment: GL Ring, GL Power Battery (which is used to recharge the ring and is stored in another reality, however they usually don't carry it around with them)

Intelligence: Above Average

Weaknesses: Rings hold a limited charge and need to be recharged with a power battery every so often. The ring cannot be used without sufficient willpower. If the user is somehow overcome by fear they will be unable to use the ring and will become vulnerable to the color yellow. If Green Lantern loses focus or concentration (i.e. through illusions) his power will weaken.

Notable Attacks/Techniques:
 * Auto-Aura: A passive ability that activates several enhancements simply by wearing the ring. Grants some increase in durability, regulates temperature and oxygen, allowing the wielder to survive in space. Allows for flight.


 * Autoshields: A forcefield that activates automatically whenever a GL is in danger, independent of their own will. This shield is not as strong as a purpose - created forcefield, however.


 * Constructs: The primary method of usage. The GL rings can create energy constructs that can easily be larger than planets. These are often used as weapons, restraints, or tools.


 * Scan: GL Rings can analyze a target comprehensively, determining its identity, power source, power level, threat level, weaknesses, capabilities, etc. This takes a bit of time to complete, though